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    Rez. von Eugen Pfister, Institute for Design Research, Hochschule der Künste Bern
    • Swalwell, Melanie: Homebrew Gaming and the Beginnings of Vernacular Digitality, Cambridge MA 2021
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    Rez. von Gabriele Balbi, Institute of Media and Journalism, Università della Svizzera italiana, Lugano
    • Mailland, Julien; Driscoll, Kevin: Minitel. Welcome to the Internet, Cambridge, MA 2017
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    Rez. von Ksenia Tatarchenko, School of Social Sciences, Singapore Management University
    • Gilburd, Eleonory: To See Paris and Die. The Soviet Lives of Western Culture, Cambridge MA 2018
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    Rez. von Patryk Wasiak, Institute of History, Polish Academy of Sciences, Warsaw
    • Švelch, Jaroslav: Gaming the Iron Curtain. How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, Cambridge 2018
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    Rez. von Barbara E. Hof, Institut für Erziehungswissenschaft, Universität Zürich
    • Rankin, Joy Lisi: A People's History of Computing in the United States. , Cambridge, MA 2018
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    Rez. von Dana Mahr, Faculté des Sciences, Section de Biologie, Université de Genève
    • Kaiser, David; McCray, W. Patrick (Hrsg.): Groovy Science. Knowledge, Innovation, and American Counterculture, Chicago 2016
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